RE: Complexity of AGI

From: Ben Goertzel (ben@goertzel.org)
Date: Sun May 19 2002 - 18:53:32 MDT


Upload yourself, save your human mind, let your upload evolve into
superintelligence and figure out how to create a semi-human body, then load
your saved human mind into the newly created body ;)

ben

> -----Original Message-----
> From: owner-sl4@sysopmind.com [mailto:owner-sl4@sysopmind.com]On Behalf
> Of Michael Roy Ames
> Sent: Sunday, May 19, 2002 9:27 PM
> To: sl4@sysopmind.com
> Subject: Re: Complexity of AGI
>
>
> Ben Goertzel wrote:
> >
> > IF the complexity of an AGI needs to be > T, THEN it makes
> sense to focus
> > efforts on human brain simulation (as advocated by Kurzweil,
> Eugene Leitl,
> > and many others), rather than on designing systems loosely
> inspired by the
> > human brain/mind.
> >
>
> Human brains are currently implemented for a specific embodiment. The
> sensory I/O channels for that embodiment would have to be
> duplicated almost
> exactly for the brain being simulated to be able to do/think
> anything, IMO.
>
> I have not seen anyone address this issue substantively... that is scary.
> *I* would like to upload eventually, and thus avoid death, but I want to
> upload into a device that provides at least the same quality
> sensory I/O as
> I have in my current body. The recreation of sensory modalities in a
> non-biological substrate seems to be a solvable engineering problem, even
> with today's level of scientific knowledge. But connecting that new
> hardware to the uploaded mind in a way that will make sense to that mind,
> would seem like a much more difficult problem. To do *that* right, would
> require the human brain be simulated in advance of upload, and
> that the I/O
> channels for all the senses be mapped from the wetware to the
> hardware. In
> order to do this, you are going to have to understand exactly how the
> brain's mental processes work. There is no short-cut available here.
> Without this detailed mapping, the process of uploading will be horrific
> beyond anyone's worst nightmare.
>
> Michael Roy Ames
>
>



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