From: Dirk Bruere (firstname.lastname@example.org)
Date: Tue Mar 07 2006 - 17:58:03 MST
On 3/8/06, Olie Lamb <email@example.com> wrote:
> On 3/8/06, Dirk Bruere <firstname.lastname@example.org> wrote:
> > On 3/8/06, Olie Lamb < email@example.com> wrote:
> > >
> > >
> > > We already know that we're not in a friendly simulation (thank you
> > > argument from Evil, I mean, Banana test). How does this show anything about
> > > anything else?
> > >
> > We are neither in a friendly, nor unfriendly, simulation (if its a sim
> > at all).
> > If it is a sim it's a *serious* one and not a toy. We definately seem to
> > be lacking interfering deities and Superman.
> > Dirk
> ??? Surely, as simulated beings, whatever is happening will seem
> appropriate for our world. If Superman was a part of the sim, that would
> seem normal - no?
> I mean, you could refer to the slapstick-like suffering of so many people
> and argue from this that this world is like a jupiter-brain's sick joke.
> Apply Occam's razor... what's the simplest explaination for, say, the US
> administration? I think that sick joke gets a pretty high "Occam page
> The presence of such sick jokes makes us seem more like a toy, less like a
> serious experiment. What does it matter?
What do the characters we populate our dreams with think of themselves? Do
they really die when we awake? Of course, the only reason anything matters
is because we say it matters. There is no objective measure of meaning in
the world - doubly so if this is all real and not simulated.
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